UnderVega 1er Aniversario - 16th place
The Shadeborn
Order
Card sets (8)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 17 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 15
6 |
6 |
0
2 | 2
Gambits (10)
10 | 0
Upgrades (11)
10 | 1
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 9/44 (20.45%) | |||||
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E34 | Lethal Ward | Pick one objective token. Deal 1 damage to any fighter in the same hex as that token. | - | - | - | NewestDuplicate | 12/44 (27.27%) | |||||
E43 | Champion's Fortitude | You can re-roll one dice in this fighter's defence rolls. | - | - | ? | NewestDuplicate | 14/44 (31.82%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
H130 | Elimination Order | Surge, Hybrid: Score this immediately after: A friendly assassin's Attack action that takes the target out of action Or: A friendly fighter's Attack action that takes an enemy leader out of action, if no other enemy fighters are out of action. |
1 | - | - | - | ||||||
H142 | Perfect Stance | This fighter cannot be given Stagger tokens. When this fighter is the target of a Range 1 or Range 2 Attack action, this fighter is considered to have one additional supporting fighter. |
- | - | - | - | 6/44 (13.64%) | |||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/44 (43.18%) | |||||
H205 | In Cold Blood | Surge, Dual: Score this immediately if: A friendly fighter's Attack action takes the target out of action And: That friendly fighter has no wound counters, or that friendly fighter is an assassin. |
1 | - | - | - | 2/44 (4.55%) | |||||
H267 | Whetted Blades | Pick one: You can re-roll one attack dice in the attack roll for the first Range 1 or Range 2 Attack action in the next activation step Or: That Attack action has Cleave. In either case, if an assassin makes that Attack action, that Attack action also has Grievous. |
- | - | - | - | 3/44 (6.82%) | |||||
H276 | Darkening Stone | Metalith You cannot give this card to a leader. This fighter is an assassin. This fighter is considered to be in a cover hex. |
- | - | ? | - | 3/44 (6.82%) | |||||
H297 | Shademark | If this fighter's Defence characteristic is Dodge, you can re-roll one dice in this fighter's defence rolls. | - | - | - | - | 5/44 (11.36%) | |||||
NM35 | Coiling Darkness | Dual: Score this in an end phase if: Two or more friendly fighters are in cover hexes And: One or more of those fighters made one or more Attack actions in this round. |
2 | - | - | - | 2/44 (4.55%) | |||||
NM36 | Fighting in the Shade | Score this in an end phase if your warband made four or more Attack actions in this round. | 1 | - | - | - | 2/44 (4.55%) | |||||
NM39 | Sadistic Tendencies | Score this in an end phase if three or more enemy fighters are out of action and/or have one or more wound counters. | 1 | - | - | - | ||||||
NM47 | Impenetrable Darkness | Give each friendly fighter with no Move or Charge tokens one shadow counter. Fighters with one or more shadow counters treat the hex they are in as a cover hex, in addition to other hex types. Discard all shadow counters at the end of the phase. | - | - | - | - | 2/44 (4.55%) | |||||
NM49 | Shadestalker Darts | Choose a friendly Drusylla or a friendly Valyssa. The chosen fighter makes the following Attack action: 3 Fury 3 1 |
- | Drusylla Vyserax, Valyssa Umbrael | - | - | 2/44 (4.55%) | |||||
NM52 | Suffocating Shadows | -1 Defence to enemy fighters in the next activation step, to a minimum of 1. -2 Defence instead, to a minimum of 1, to enemy fighters in cover hexes in the next activation step. | - | - | - | - | ||||||
NM54 | Vanish into the Gloom | Choose one friendly fighter with no Charge tokens. Place the chosen fighter in an empty cover hex and give that fighter one Charge token. If the chosen fighter was in a cover hex when you chose them, give the chosen fighter one Move token instead. | - | - | - | - | ||||||
NM60 | Rapid Fire | Reaction: After this fighter's activation in which they made a Repeater Handbow Attack action, they make another Repeater Handbow Attack action. | - | Sylarc Greyblood | - | - | ||||||
NM61 | Ruthless Aim | +2 Dice to this fighter's Attack actions if the target is vulnerable. Reaction: Use this after this fighter's Attack action takes an enemy fighter out of action. Give this fighter one shadow counter. Fighters with one or more shadow counters treat the hex they are in as a cover hex, in addition to other hex types. Discard all shadow counters at the end of the phase. |
- | - | - | - | 2/44 (4.55%) | |||||
NM133 | Unsanctioned | Hybrid: Score this in an end phase if: Each surviving enemy fighter is in enemy territory Or: One or more enemy wizards are out of action. |
2 | - | - | - | 8/44 (18.18%) | |||||
NM136 | Disciplined Strike | The first Attack action made by a friendly fighter in the next activation step has Innate (Single support). If that fighter is an assassin, that fighter is considered to have one additional supporting fighter. | - | - | - | - | 2/44 (4.55%) | |||||
NM280 | Dark Parasites | +1 Damage to enemy fighters' Range 1 Attack actions that target this fighter. +1 Damage and Grievous to this fighter's Range 1 and Range 2 Attack actions. Restricted |
- | - | - | - | 7/44 (15.91%) | |||||
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/44 (31.82%) | |||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC12 | Toyed With | Surge: Score this immediately after a friendly fighter's Attack action if one or more enemy fighters are vulnerable. | 1 | - | - | - | 8/44 (18.18%) | |||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) | |||||
TC26 | Feral Alteration | You cannot give this to a Large fighter. This fighter is a beast. +1 Move +1 Wounds This fighter's Range 1 and Range 2 Attack actions have Knockback 1. |
- | - | - | - | 4/44 (9.09%) | |||||
TT20 | No Safe Ground | Choose one fighter within 1 hex of one or more feature tokens and/or hazard hexes. Stagger the chosen fighter, then push that fighter 1 hex unless that fighter is holding an objective. | - | - | ? | - | 12/44 (27.27%) |